古墓丽影崛起游戏中有四种不同的难度,这几种难度分别有哪些区别呢?这里就跟大家介绍一下游戏不同难度的难点在哪。
ADVENTURER:
* Aim assistance is enabled.
可以使用辅助瞄准
* Enemies have lower health and damage.
敌人的血量和攻击伤害较低
TOMB RAIDER:
* Aim assistance is disabled.
不能适应辅助瞄准
* Enemies have normal health and damage.
敌人的血量和攻击伤害中等
SEASONED RAIDER:
* Aim assistance is disabled.
不能使用辅助瞄准
* Health regeneration only occurs outside of combat.
战斗时不会回血
* Enemies have increased health, damage, and senses.
敌人的血量和攻击伤害较高
SURVIVOR:
* Aim assistance is disabled.
不能使用辅助瞄准
* Health regeneration is disabled.
不能回血
* Enemies have increased health, damage, and senses.
敌人的血量和攻击伤害较高
* More challenging enemy types will be present.
出现更多高级敌人
* Resources are more scarce and upgrades are more expensive.
资源补给稀缺,升级需要更多资源
* Using a camp requires resources.
使用营地有资源需求
注:不同难度还有一点差异,就是通常情况时物品/道路或解谜时的关键点高亮提示明显程度会有不同
可以通过暂停菜单到游戏选项菜单更换难度
但是生存难度只能选择新游戏从头开始,一旦选定不能更改。