又是新的一天,又是忙碌的一天。庄稼必须要种上,各种设施也要建造,科技和魔法在不断发展,财富也在不断积累。紧迫感驱使着这一切,因为你的星球刚刚经历有史以来最严酷的冬天。 游戏特色 探索神奇的大陆: 游戏截图 更新日志 万圣节补丁包内容: -支持MOD, 具体信息参考:forums.amplitude-studios.com -1个新的支线任务 A new side quest -1个新的Broken Lord英雄、1个新道具 -bug修复 v1.0.12升级档更新内容: CHANGES AND ADDITIONS Added the mod support Added a new side quest unlocking a new Broken Lords' Hero and a new item Reduced base XP gain per turn on Hero as Governor from 3 to 2 (now identical to XP gain on Hero as Leader) IMPORTANT FIXES Fixed an issue where the host receives an unskippable assert during a session Fixed an issue where the player receives an assert message and remains stuck in combat after ending the targeting phase OTHER FIXES Fixed an issue where the AI does not take the Founder's Memorial improvement into account Fixed an issue where the AI factions do not build Watchtowers Fixed an issue where the village dust ray indicator from the quest "Too Many Chiefs" does not disappear when the quest is failed Fixed an issue where custom factions with the "Make Trade Not War" trait were asked to declare war in a side quest Fixed an issue where armour quest items were Tier 2 instead of Tier 4 Fixed an issue where quest items makes Tier 3 items obsolete (because effects are not always better) Fixed an issue where the Ardent Mages main chapter 8 cannot be completed Fixed an issue where the custom Cultists affinity factions without "Weapons of the Enemy" trait cannot raze captured cities Fixed an issue with custom Vaulters improvements that could be build multiple times Fixed an issue with the "Strength of the Vault" tech position when used in a custom faction Fixed an issue where the technology allowing to explore again ruins does not reset the FX and 2D icon Fixed an issue where some buildings show completion in 1 turn regardless their position in the queue Fixed an issue where the minor factions can be assimilated in colonised regions even when never discovered Fixed several text issues |