首先来一段很长的英文,这是来自SC官网的,官方回复解释了真实的匹配的制度,下面有翻译。
Matchmaking
You get new player opponents, referred to as Blackguard mercenaries in game, when exploring the map and as occasional invasions on your map. Your opponents are selected by a matchmaking process that attempts to give you the right level of challenge.
Your opponents are selected from players with a similar matchmaking score. Every time you get a new Mercenary base on your map, either through exploration or invasion, your matchmaking score increases. Using 'Find new opponent', Headquarters level, experience level or Victory Points have no effect on your matchmaking score.
Matchmaking score will gradually decrease over time if you have several player opponents on your map. Therefore, if you are regularly matched with opponents you cannot beat, you will eventually get easier opponents. Only active players' matchmaking score is adjusted down, so leaving the game for a long period of time won't result in the game getting too easy
翻译:
匹配制度
你得到新的对手,被称为雇佣兵在游戏中,当探索地图和偶尔的入侵你的地图。你的对手,试图给你挑战的合适水平的匹配过程选择。
你的对手是选自具有相似的匹配得分的玩家。每次你在你的地图上一个新的雇佣兵的基地,通过探索或入侵,你的匹配得分增加。使用“寻找新的对手,大本营的等级,经验等级,胜利点数(勋章),对您的匹配得分没有影响。
匹配的得分会逐渐减少,随着时间的推移,如果你有几个玩家在你的地图上。因此,如果你经常与你无法击败对手相匹配,你最终会得到更容易的对手。只有上线登录的玩家的匹配分会慢慢向下调节.长时间离开游戏并不会让你的游戏变得更容易.